How-to guides How-to guide

Use a sprites.dev box

Create or reattach to a sprites.dev cloud machine, and manage it from the Sprites panel.

sprites.dev provides cloud dev machines. The Sprites plugin lets you run a Muxie session directly on one.

Open a sprite session

The Sprites plugin adds a Sprite… drill-in picker to the + New menu. From there you can create a new sprite or reattach to an existing one.

Note: If the Sprite… entry is missing, enable the Sprites plugin under Settings → Plugins.

Sprite sessions run over a WebSocket exec channel. They are durable and reconnect automatically after a network drop, so you keep your shell across brief interruptions. See Session types for how sprite sessions compare to local and SSH sessions.

Manage sprites from the panel

The Sprites panel is a dockable panel where you can:

  • List your sprites
  • Create a new sprite
  • Delete a sprite
  • Manage forwarded ports

For details on previewing a remote service locally, see Forward a port.

Settings

Tune sprite behavior under Settings:

  • spriteApiUrl — the sprites.dev REST API URL.
  • spriteDefaultRegion — the default region for new sprites.
  • promptSpriteOnNewTab — whether opening a new tab asks you to pick a sprite instead of opening a local session.

Tip: Leave promptSpriteOnNewTab off if most of your work is local; you can still reach sprites any time through the Sprite… picker.